Desperate German attempt to open & hold a corridor to the cut-off Demyansk area
Demyansk Pocket 1942 is a turn based strategy game set on the Eastern Front during the Second World War. Your mission is to re-open the route to the German units the Red Army has managed to encircle near Demyansk. From Joni Nuutinen: by a wargamer for the wargamers since 2011.Historical background: During the attacks of the winter of 1941-1942 the Soviet Red Army managed to encircle 100,000 German soldiers holding the front line in Demyansk, located half-way between Moscow and Leningrad. After receiving reinforcements, Wehrmacht unleashed an offensive from Staraya Russa. The purpose was not to evacuate the encircled units, but to re-open a land connection to the out-of-supply forces in a hope to continue controlling the area in a preparation for the future campaigns. Meanwhile, the encircled units, inadequacy supplied by Luftwaffe, engaged in a cutthroat battle for the life or death. One of the encircled German units was the 3rd SS Division Totenkopf, which earned its elite status in the fierce battles leading the defense of the pocket - a process in which the unit suffered 80% casualties. However, the German victory in Demyansk in 1942 paved way for a major German miscalculation a year later, when 300,000 German soldiers were encircled in Stalingrad in 1943, and based on the experiences from Demyansk the commanders were ordered to wait for the help instead of breaking out.Game: You take the command of both the encircled units and the fresh divisions attempting to re-establish a land route from Staraya Russa to Demyansk as quickly as possible. To have a chance to seize the top spot in the Hall of Fame you need to lead units through the Red Army rifle divisions as quickly as possible - and maintain the newly opened route for 9 consecutive turns. All this while fiercely defending the cut-off Demyansk area with poorly supplied Wehrmacht and auxiliary units.Objective: The game is over after you re-establish a connection between the cities of Staraya Russa and Demyansk - and maintain that connection for 9 consecutive turns.Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the stores comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!+ HOF relocated to web (see dev-log for details)+ Assigning replacements (+1 HP) to a unit is a bit easier (3 adjacent enemy hexagons allowed, but the severity of enemy-blocks-replacements depends on the Difficulty Level+ AI: Improvements in front line coherence
Great campaign, like all Joni's series. A quicker play. Quite different than most of the others in the series, in that this is a rescue mission rather than trying ro push a front. Your surrounded forces have access to a couple of airfields. Each provide +2 MPs for a unit of your choosing, they can both go to the same unit, a potential +4 MPs! As the Soviets tighten the noose around Demyansk you'll need those extra MPs to plug holes in your lines.
Nuutinen is at his best in this scenario!!!
Even on my fourth or fifth or whatever replay I'm still enjoying this game.
Superb!
Keep your relief forces tight, don't over extend. Protect the pocket north, south, east , and west. Make the Soviet's fight on all fronts. Slowly pull back towards Demyansk, from the north, east and south dropping mines behind your retreat. And move toward the western relief forces.
Wow I have a few of Jonis games but this one was pretty tough. After a few aborted attempts I got there but with well over 100 turns . great stuff Joni keep em coming keep it tough.
A must have game that provided wonderful learning and challenge.. Piet
Another classic WWII battle turned into a game you can carry with you. So many options, it's easy to create your 'dream' campaign. Military basics usually help the player to victory, but this format allows one to try "wonder if" scenarios. You never know what might work. With each play being unique, you get an infinite number of challenges all in one game. You get out of it what you put into it. Great game, thanks!
Have played a few versions. Some of the best money I have spent on a game. Challenging, hard to win, worthwhile.
Intense Planing Game!!! Still Trying too beat it. Enjoyable too Play!!! Deliteful inexpensive Well Planned out Wargame.